7 Days to Die Server Guide
Complete setup guide for your zombie survival server
Getting Started
Welcome to 7 Days to Die! This guide covers everything you need to run a dedicated server for you and your survivors.
- Control panel login credentials
- 7 Days to Die on Steam
- Basic understanding of serverconfig.xml (we'll cover it!)
Step 1: First-Time Setup
- Log in to your control panel
- Set your Server Name (shown in server browser)
- Set a Server Password (optional, leave blank for public)
- Configure your world settings (or use defaults)
- Click Start to launch your server
Server Configuration (serverconfig.xml)
The serverconfig.xml file controls all server settings. Access it through your control panel's file manager or config editor.
Essential Settings
| Setting | Description | Default |
|---|---|---|
ServerName | Name shown in server browser | My Game Host |
ServerPassword | Password to join (blank = public) | blank |
ServerMaxPlayerCount | Maximum players allowed | 8 |
GameWorld | World type (see below) | Navezgane |
WorldGenSeed | Seed for random gen worlds | asdf |
WorldGenSize | Map size (4096, 6144, 8192, 10240) | 6144 |
GameDifficulty | 0=Scavenger to 5=Insane | 2 |
World Types
- Navezgane — Hand-crafted map, same every time. Great for beginners.
- RWG (Random World Gen) — Procedurally generated based on seed. Set
GameWorldtoRWG.
Blood Moon / Horde Night
Every 7 days (by default), a blood moon rises and zombies swarm player locations. This is the core survival challenge!
Frequency
Every 7 Days
Starts
22:00 (10 PM)
Ends
04:00 (4 AM)
Duration
~6 Hours
Horde Settings
| Setting | Description | Default |
|---|---|---|
BloodMoonFrequency | Days between hordes (0 = disabled) | 7 |
BloodMoonRange | Random variance in days (0 = exact) | 0 |
BloodMoonWarning | Hours of warning before horde | 8 |
BloodMoonEnemyCount | Max zombies per player (8-64) | 8 |
BloodMoonEnemyCount values significantly increase server load. Start with 8 and increase cautiously.Gameplay Settings
Day/Night Cycle
| Setting | Description | Default |
|---|---|---|
DayNightLength | Real minutes per in-game day | 60 |
DayLightLength | Hours of daylight (out of 24) | 18 |
Loot & Difficulty
| Setting | Description | Default |
|---|---|---|
LootAbundance | Loot amount multiplier (%) | 100 |
LootRespawnDays | Days until loot respawns | 7 |
BlockDamagePlayer | Player damage to blocks (%) | 100 |
BlockDamageAI | Zombie damage to blocks (%) | 100 |
XPMultiplier | Experience gain multiplier (%) | 100 |
Zombie Settings
| Setting | Description | Default |
|---|---|---|
ZombieMove | Daytime speed (0-4) | 0 (Walk) |
ZombieMoveNight | Nighttime speed (0-4) | 3 (Run) |
ZombieFeralMove | Feral zombie speed (0-4) | 3 (Run) |
ZombieBMMove | Blood moon speed (0-4) | 3 (Run) |
Speed values: 0=Walk, 1=Jog, 2=Run, 3=Sprint, 4=Nightmare
Multiplayer Settings
| Setting | Description | Default |
|---|---|---|
PlayerKillingMode | PvP mode (0-3, see below) | 3 |
PartySharedKillRange | XP sharing distance (meters) | 100 |
MaxSpawnedZombies | Total zombies in world | 64 |
MaxSpawnedAnimals | Total animals in world | 50 |
EACEnabled | Easy Anti-Cheat | true |
PvP Modes (PlayerKillingMode)
- 0 — No player killing
- 1 — Kill allies only
- 2 — Kill strangers only
- 3 — Kill everyone (full PvP)
Installing Mods
7 Days to Die supports modding through the Mods folder. Most mods work on servers without client-side installation, but overhaul mods require all players to have them.
Installing Mods
- Download mods from 7daystodiemods.com or Nexus Mods
- Upload the mod folder to
/Mods/on your server - Restart the server
- Check console for mod loading confirmation
Popular Mods
Darkness Falls
Major overhaul
Undead Legacy
Hardcore survival
War of the Walkers
New content
Ravenhearst
Realism focus
CSMM/CPM
Server management
Botman
Admin tools
Admin Commands
Press F1 in-game to open the console. You must be added as admin first.
Setting Up Admins
- Find your Steam ID (use steamid.io)
- Edit
serveradmin.xmlon your server - Add:
<admin steamID="YOUR_STEAM_ID" permission_level="0" /> - Permission levels: 0 = full admin, higher = fewer permissions
| Command | Description |
|---|---|
help | List all commands |
listplayers / lp | Show online players |
say "message" | Broadcast server message |
give [player] [item] [qty] | Give items to player |
teleport [player] [x] [y] [z] | Teleport player |
teleportplayer [p1] [p2] | Teleport p1 to p2 |
kick [player] "reason" | Kick a player |
ban [player] [duration] "reason" | Ban a player |
unban [player] | Unban a player |
saveworld / sa | Force world save |
shutdown | Gracefully stop server |
settime [day] [hour] | Set game time |
weather [type] | Change weather |
spawnentity [player] [entity] | Spawn entity near player |
lp to get player IDs, then use those IDs in other commands. Player names with spaces need quotes.Performance Optimization
Reducing Server Lag
- Lower MaxSpawnedZombies: Reduce from 64 to 40-50 for better performance
- Reduce BloodMoonEnemyCount: Keep at 8 unless you have powerful hardware
- Smaller world size: 4096 or 6144 runs better than 8192+
- Limit player count: More players = exponentially more zombies
- Clean up old claims: Abandoned land claim blocks keep chunks loaded
Memory Usage Tips
- Random gen worlds use more RAM than Navezgane
- Larger worlds require more RAM for chunk loading
- Many players exploring different areas increases memory use
Troubleshooting
Server not appearing in browser
- Wait 5-10 minutes after starting
- Verify your server ports are open in the control panel
- Verify server is fully started in console
- Try connecting directly via IP
World generation stuck or failed
- Check server has enough RAM (4GB+ for RWG)
- Try a smaller world size first
- Delete the world folder and let it regenerate
- Check console for specific error messages
"Version Mismatch" error
- Update your game on Steam
- Check for server updates in control panel
- Ensure no mods are causing version conflicts
EAC (Easy Anti-Cheat) errors
- Run Steam as administrator
- Verify game files in Steam
- If using mods, server may need
EACEnabledset tofalse
Severe lag during Blood Moon
- Lower
BloodMoonEnemyCountto 8 - Reduce
MaxSpawnedZombies - Have all players gather in one location (reduces spawn points)
- Build efficient horde bases (fewer blocks to calculate)